Trace

Trace is an experimental video project that explores the tension between natural and human-made environments, focusing on themes of waste, memory, and environmental degradation. The piece moves between contrasting visual worlds: pristine landscapes and organic textures are set against dystopian imagery of urban decay, discarded materials, and fragmented infrastructure. Through this juxtaposition, the video reflects on how human impact disrupts and reshapes natural spaces.

The work relies on layered visuals and rhythmic editing to create a sense of sensory overload, mirroring the way information, consumption, and environmental damage accumulate over time. Repeated motifs—such as moving vehicles, sidewalks, blinking eyes, and animal optics—suggest cycles of observation, movement, and neglect. Floating text and fragmented words appear throughout the piece, functioning as poetic interruptions rather than direct explanations, encouraging viewers to reflect rather than consume a single narrative.

Sound plays a critical role in shaping the emotional experience. Alternating moments of silence and intensity emphasize contrast and imbalance, reinforcing the divide between nature and waste. The audiovisual structure gradually brings these opposing elements into confrontation, creating a point of convergence where boundaries blur and the viewer is asked to consider what is lost, replaced, or remembered.

Overall, Trace examines the fragile space between living and deteriorating environments, using video as a medium to question how hope, memory, and responsibility can exist within increasingly damaged ecological systems.